Category Archives: Games

AI and Cheating in Video Games

Reading Time: 2 minutes

The integration of Artificial Intelligence in the video gaming industry has opened up a myriad of possibilities, ranging from creating immersive game environments to personalizing player experiences. However, this technological advancement has also spawned a new wave of challenges, particularly in the realm of cheating. The rise of AI-driven cheating tools has sparked a heated debate among gamers, developers, and industry experts about the ethical implications and the future of fair play in gaming.

The Evolution of AI in Gaming
AI has significantly enhanced the gaming experience by enabling dynamic content creation, sophisticated NPC (Non-Player Character) behaviors, and personalized gaming experiences. Games like “The Last of Us Part II” and “Red Dead Redemption 2” showcase how AI can create lifelike characters and responsive environments, elevating the overall player experience. However, this same technology is being exploited to develop advanced cheating tools that can disrupt the balance and fairness of competitive gaming.

AI-Driven Cheating Tools
AI-powered cheats, such as aimbots and wallhacks, have become increasingly sophisticated, utilizing machine learning and computer vision to give players unfair advantages. Aimbots can automatically target opponents with pinpoint accuracy, while wallhacks reveal the locations of hidden enemies. These tools are often undetectable by traditional anti-cheat systems, posing a significant challenge for game developers and fair-play advocates.

The Ethical Implications
The proliferation of AI-driven cheats raises several ethical concerns. Cheating undermines the integrity of competitive gaming and can erode trust within the gaming community. It also places honest players at a disadvantage, leading to frustration and dissatisfaction. Moreover, the use of AI in cheating introduces broader questions about data privacy and the potential for biased algorithms. As AI continues to evolve, it is crucial for the gaming industry to address these ethical issues to maintain a fair and enjoyable gaming environment.

Countermeasures and Management Strategies
To combat AI-driven cheating, developers are increasingly turning to advanced AI moderation and anti-cheat systems. These systems can detect and respond to suspicious behavior in real time, making it harder for cheaters to operate undetected. Additionally, fostering a community-driven approach to reporting and addressing cheating can enhance the effectiveness of these measures. However, there is a need for continuous innovation and vigilance to stay ahead of cheaters who are constantly adapting their techniques.

Conclusion
AI has the potential to transform the gaming industry, offering unprecedented opportunities for innovation and engagement. However, the rise of AI-driven cheating tools poses significant challenges that must be addressed to preserve the integrity of competitive gaming. By critically assessing the ethical implications and implementing robust countermeasures, the gaming industry can harness the power of AI to create a fair and immersive gaming experience for all players.

Made with Help of Microsoft Copilot

Sources:
– https://n-ahamed36.medium.com/ai-cheating-in-games-583e333677ce
– https://www.technology.org/2024/07/01/how-ai-is-eliminating-cheating-in-gaming/
– https://aibusiness.com/computer-vision/ai-is-driving-the-next-generation-of-video-game-cheats-and-exploits
– https://haerting.de/en/insights/ai-moderation-and-anti-cheat-in-online-games/
– https://youtu.be/Lbs0Ld5Wff0?si=IjA9JQqBsV0ggWQb

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Google DeepMind has trained AI to create 3D games

Reading Time: 2 minutes

The new Genie 2 model only needs one concept art to generate a game world. The neural network itself decodes the image into components, animates the character and simulates lighting sources.

The game engine works in the manner of GameNGen: the neural network does not write code and does not model three-dimensional space, but only generates a short video sequence in real time, taking into account the player’s clicks on the keyboard.

Deepmind


Google DeepMind trained Genie 2 on real games, including No Man’s Sky, Valheim and Teardown, which is why video generation algorithms completely repeat lighting artifacts and shadow rendering problems typical of games of the last generation.


There are concerned about the implications for intellectual property. DeepMind, a subsidiary of Google, has unrestricted access to YouTube. Google has previously suggested that its Terms of Service permit using YouTube videos to train models. The question is whether Genie 2 actually creates unauthorized copies of the video games it has watched



The neural network often hallucinates on the move: sometimes the walls of a house turn into a cave, and a character descending from a mountain throws a snowboard and starts running down the slope on his own two feet. In first-person games, in static scenes, ghostly silhouettes appear in the frame in the manner of NPCs from Skyrim.


Google does not specify the resolution and frame rate of working prototypes, and the maximum duration of the game demo does not exceed 60 seconds

It seems to me that such a model will simply help provide people with an idea for the implementation of any locations or heroes

Reference links:

1 – https://techcrunch.com/2024/12/04/deepminds-genie-2-can-generate-interactive-worlds-that-look-like-video-games/

2 – https://deepmind.google/discover/blog/sima-generalist-ai-agent-for-3d-virtual-environments/

Text is written using Gemini

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What is AI in Gaming Industry

Reading Time: 5 minutes

In the world of gaming, artificial intelligence (AI) is about creating more responsive, adaptive, and challenging games. From NPCs to pathfinding, AI is revolutionizing the gaming experience. But what is AI in gaming? And why does it matter? Let’s learn more about it in this blog

What is AI for gaming?

AI for gaming refers to the integration of AI techniques and technologies into video games to create more dynamic, responsive, and immersive gameplay experiences. It involves programming computer-controlled characters (non-player characters or NPCs) and entities within the game environment to exhibit intelligent behaviors, make decisions, and interact with the player and the game world in a lifelike manner. Think of it as a virtual mind for the characters and components in a video game, breathing life into the digital realm and making it interactive, almost as if you’re engaging with real entities.

You know those opponents in a game that seem to adapt and challenge you differently each time? That’s AI at work, crafting opponents that can think on their feet. 

The hype around AI gaming has been continuously growing for quite a while. Just look at Cortana in Halo (yes, Microsoft named its virtual assistant after this character, and we’re so here for it!). And that’s not the only game about artificial intelligence. Several other games (like Detroit: Becoming Human) revolve primarily around AI and Androids.

But is that all there is to AI games?

What are the benefits of AI in games?

 Here are the top 8 benefits:

  1. Enhanced Player Experience: AI creates life-like scenarios and developments, making gameplay more exciting and immersive across various devices.
  2. Adaptive Gameplay: AI analyzes player behavior to ensure consistent challenges, preventing monotony and keeping the game engaging.
  3. Realistic Non-Player Characters (NPCs): AI controls NPCs to act intelligently, adding depth and complexity to the game.
  4. Procedural Content Generation: AI generates game content like levels, quests, and maps, reducing development time and costs while providing endless variations.
  5. Intelligent Game Balancing & Testing: AI balances multiplayer games for fair play and simulates numerous scenarios to uncover bugs and optimize mechanics.
  6. Future Innovations: AI enhances adaptability and immersion in AR, VR, and Mixed Reality, opening up new possibilities in gaming.
  7. Data Mining: AI helps game designers understand player behavior, improving gameplay and identifying monetization opportunities.
  8. Efficient Testing & Bug Detection: AI-powered testing quickly identifies bugs and balances issues, ensuring a smoother gaming experience.

These benefits make AI a powerful tool in creating more dynamic, engaging, and enjoyable games.

What are the Types of AI in Games?

AI in gaming employs various techniques to create intelligent and engaging gameplay experiences. Here are some common types:

  1. Rule-based AI: Operates on predefined rules set by developers. For example, in a stealth game, if an NPC spots the player, it might alert nearby guards.
  2. Finite State Machines (FSMs): Break down NPC behaviors into distinct states (e.g., patrolling, alert) and transitions between them based on triggers or conditions.
  3. Pathfinding AI: Determines the optimal path for NPCs to navigate the game environment, often using algorithms like A* to avoid obstacles and find the shortest route.
  4. Machine Learning AI: Allows NPCs to learn and adapt from player interactions. For instance, an AI opponent in a racing game might improve its racing lines over time.
  5. Behavior Trees: Use a hierarchical structure of nodes representing actions, conditions, or states, enabling NPCs to make complex decisions and adapt dynamically.
  6. Reinforcement Learning: NPCs receive feedback in the form of rewards or penalties based on their actions, learning to maximize rewards and minimize penalties. For example, an NPC in a strategy game might learn to prioritize resource gathering.

These techniques help create more realistic, challenging, and immersive gaming experiences.

What are the top 5 innovations of AI in gaming industry?

AI and Procedural Generation

  1. AI in Game Content Creation – AI can generate diverse & dynamic game levels, quests, challenges, etc providing unique experiences to players.
  2. Infinite Content Possibilities – Enhances replayability & extends the lifespan of games.
  3. Efficiency & Scalability – Create larger, more intricate environments in less time.
  4. Dynamic & Adaptive Environments – The game world can evolve, regenerate & adjust based on player interactions & behavior.
  5. Endless Exploration & Discovery – Each level can unveil new areas, hidden treasures, unique encounters, etc allowing discovery of the game world in depth.

AI and NPCs

  1. Advanced AI behavior – NPCs can analyze the game environment, interact with players, and make complex decisions based on objectives, emotions & context.
  2. Adaptive NPCs – NPCs can evolve their behavior, strategies & responses over time.
  3. Personalized Experiences – Custom quests, dialogue options & rewards at the right instant will make players immersive in the game.
  4. Dynamic Social Interactions – NPCs can display emotions, form relationships, and respond based on player’s choices and actions.
  5. Dynamic World Simulation – NPCs can engage in dynamic simulated activities, such as trading, exploring, etc.
  6. Collaborative NPCs – Function as cooperative teammates or opponents in multi-player mode.

AI and Game Balancing

  1. Automated Balancing – Based on the player performance, AI can adjust the enemy behavior, difficulty levels, & game mechanics dynamically.
  2. Player-driven Balancing – AI can learn from player behaviour & preferences to fine-tune game balancing.
  3. Fair & Competitive Multi-player – Algorithms create balanced matchups in multi-player games.
  4. Rapid Iteration & Testing – AI can simulate countless test scenarios to identify imbalances, bugs, etc.
  5. Continuous Improvement – AI enables ongoing optimization of game balancing through game updates & patches.

AI and Game Analytics

  1. Player Insights – Make data-driven decisions to improve the game design and monetization strategies.
  2. Adaptive Gameplay – AI can adapt difficult levels, pacing & content.
  3. Live Operations & Updates – Game developers can analyze game performance, player feedback, sentiment, etc.
  4. Predictive Analytics – Developers can anticipate player needs, churn rates, and and optimize game content & features accordingly.
  5. Fraud Detection & Security – Analyze data patterns to detect & prevent fraudulent activities.

AI and Game Design

  1. Procedural Generation – Reduces the manual effort required for content creation.
  2. Intelligent NPCs – Enhance story-telling, create memorable characters, and bring the game world alive.
  3. Player Behavior Analysis – Enhance the overall game design process.
  4. Proactive Game Design – Design game mechanics, challenges, & content that aligns with the expectations of the player.

What are the most popular AI Games?

Artificial Intelligence Games has definitely come a long way, some of the top video games that use artificial intelligence. Here are the 40 top AI based game that you need to start playing right now:

  1. AI Dungeon
  2. Screeps
  3. CodeCombat
  4. Cognitoy Dino
  5. Hello Neighbor
  6. Black & White
  7. S.T.A.L.K.E.R. Shadow Of Chernobyl
  8. Forza Motorsport Series
  9. Civilization Series
  10. FIFA Series
  11. XCOM2
  12. Total War Series
  13. Rainbow Six Siege
  14. Stellaris
  15. Middle-Earth
  16. Rocket League
  17. Fallout 4
  18. Hitman Series
  19. The SIMS Series
  20. F.E.A.R.
  21. First Cry Series
  22. Dishonoured Series
  23. Deus Ex Series
  24. Watch Dogs Series
  25. Meta Gear Solid Series
  26. Alien & Alien: Isolation
  27. Sniper Elite Series
  28. The Last of Us Series
  29. Ghost of Tsushima
  30. Monster Hunter
  31. Detroit
  32. Red Dead Redemption 2
  33. Half-Life
  34. Bioshock Infinite
  35. Grand Theft Auto 5
  36. Halo: Combat Evolved
  37. Minecraft
  38. Darkforest
  39. Tom Clancy’s Splinter Cell: Blacklist
  40. AlphaGo Zero

What is the future of AI in gaming industry?

The future of AI in the gaming industry looks incredibly promising, with several exciting developments on the horizon:

  1. Cloud-Based Gaming with AI: AI will enhance cloud gaming by optimizing streaming quality and personalizing game experiences without the need for powerful local hardware.
  2. Blockchain-Based Gaming: AI can facilitate secure and transparent transactions in blockchain-based games, creating new opportunities for digital ownership and decentralized gaming economies.
  3. Voice or Audio Recognition-Based Games: AI-driven voice recognition will allow players to control games using voice commands, making gaming more accessible and interactive.
  4. Wearable Support and VR Gaming: AI will improve the realism and immersion of VR and AR games, enhancing the overall experience with adaptive and responsive environments.
  5. Improved Mobile Gaming Experience: AI will optimize mobile games for better performance and graphics, providing a console-like experience on portable devices.

Can AI make games?

Yep, it can. AI has played a huge role in developing video games and tuning them to the preferences of the players. The most commonly used technique for this is machine learning. Basically, you could have the AI system learn from a lot of games, create approximate representations of the games, and then proceed to recombine the knowledge from these representations and use conceptual expansion to create new games. 

AI has been bringing some major changes to the world of gaming, and its role is growing at a rapid pace. It wouldn’t be surprising to see Artificial Intelligence in gaming being used even more in the near future, seeing how it helps create more challenging and engaging game experiences.

MADE WITH HELP OF: Gemini

MORE: Engati

https://en.wikipedia.org/wiki/Artificial_intelligence_in_video_games

https://appinventiv.com/blog/ai-in-gaming/

https://www.forbes.com/sites/forbesbooksauthors/2024/03/27/the-gaming-industrys-edge-in-the-artificial-intelligence-revolution/

https://maticz.com/ai-in-gaming

AI games on steam”No longer powering imagination?”

Reading Time: 2 minutes

In recent years, artificial intelligence has moved beyond just playing games but it’s now making them. Steam, the go-to platform for PC gamers, has seen an influx of AI-generated games, from procedurally generated worlds to storylines and characters crafted by machine learning. As the role of AI in game development grows, opinions are divided.

Progress for those with strong imagination or just hidden procrastination?

Of course the AI gave the way to those people who have idea but don’t have the skills. It allows for those to make game without too much of budget and time. AI can quickly fill in the gaps, providing details or suggestions that may inspire creators to take their ideas even further. But there’s a catch: using AI can create a “safe zone” where designers and developers become overly reliant on the machine’s imagination instead of pushing the boundaries of their own.

But with AI handling so many elements of game development, there’s a danger of becoming a lazy creator. Those who struggle with procrastination or creative block may find AI a tempting crutch, one that can prolong the planning and idea phases without leading to a finished product. Rather than actively refining their ideas, designers may get stuck in an endless loop of tweaking AI-generated content, searching for “perfection” without moving closer to a completed game.

Games Perspective: The Good, the Bad, and the In-Between

For gamers, AI-generated content offers a chance to experience something new every time they play. Some new ideas that can really bring not only new genres but new ideas to gaming as whole. But while AI adds variety, it sometimes lacks the coherence and emotional depth that human designer can provide. Players might enjoy the novelty at first but find that AI-generated experiences lack the soul of traditional games.

Conclusion.

In the end AI games offer groundbreaking potential as well as pose a challenge to future of games. Used mindfully, they can be a boon to creators and players alike, delivering endless imaginative possibilities. Misused, they risk turning into a playground of procrastination, enabling creators to delay completion. The ultimate outcome depends on us: can WE use AI to fuel our visions, or will we hide behind it, letting it do all the work? The choice is, for now, still human.



Wasn’t able to find the site where I saw it from, maybe I’ll add it if I find it.

Computer Games In E-commerce: How games have impact on economy and humans. Is it good?

Reading Time: 6 minutes

Introduction.

In the contemporary world, the influence of computer games is so profound that it has become an integral part of the lives of many young people. Games like Pacman, GTA (Grand Theft Auto), Mortal Kombat, Angry Birds, and countless others have not only captivated individual players but have also left an indelible mark on human pop culture. Their impact extends beyond the digital realm, inspiring films, fashion, and even humor. Gaming consoles such as PlayStation, Nintendo, and Xbox are coveted possessions, serving as gateways for teenagers to immerse themselves in the captivating world of games.

Over the past 50 years, from the introduction of the first games to the present day, the gaming landscape has evolved from a simple yet satisfying pastime to an entirely new realm of exploration, as exemplified by the likes of the Polish game Cyberpunk 2077. The rapid evolution of games raises pertinent questions about their influence on humanity. Are games a potential danger to the real world, or is this gaming revolution moving in a positive direction that should alleviate concerns?

To explore these questions, this essay will delve into the advantages and disadvantages associated with playing computer games and utilizing gaming consoles. By examining both sides of the coin, we aim to provide a comprehensive understanding of the impact of computer games on individuals and society.

What computer games give the world?

  • Happiness.

Happiness is a prominent benefit that computer games offer, catering to a fundamental desire shared by many. Engaging in video games often leads to a profound sense of joy, particularly when achieving success in various gaming scenarios. Whether conquering an e-sport match or mastering a game on its most challenging difficulty level, the exhilarating rush of victory is a common experience for gamers. However, the spectrum of happiness in gaming is broad and diverse. Beyond competitive triumphs, individuals find joy in exploring virtual worlds, immersing themselves in compelling narratives, or enjoying collaborative gameplay with friends. What makes gaming a unique source of happiness is its ability to cater to individual preferences, offering a personalized and fulfilling experience to players of diverse tastes.

  • Technology development.

Technological development plays a pivotal role in the gaming industry, directly influencing the quality of games. An exemplary contributor to this arena is NVIDIA, a renowned company recognized for its production of graphics processing units (GPUs). These GPUs are instrumental in game creation, as NVIDIA collaborates closely with game developers to integrate their games seamlessly with the innovative GPUs provided to computers. Currently holding the position as the leading supplier of GPU technology for computers, NVIDIA consistently refines its technology year after year. Noteworthy advancements, such as the introduction of real-time ray tracing (RTX) and Deep Learning Super Sampling (DLSS), underscore NVIDIA’s commitment to enhancing the gaming experience. These innovations not only bring about incredible graphics but also contribute to a more immersive and enjoyable gameplay environment. The company’s dedication to pushing technological boundaries signifies its role as a key player in shaping the future of gaming aesthetics and performance.

  • Economic Growth.

The gaming industry is experiencing unprecedented growth, with each passing year witnessing the addition of new job opportunities. The demand for highly skilled specialists is on the rise as the industry strives to create increasingly sophisticated and innovative games. In response to this demand, new game companies are emerging, aiming to introduce fresh offerings to the market. Larger businesses are expanding their operations, attracting top talent to maintain their competitive edge.

Games themselves have become highly sought-after commodities with a consistent and high demand. Whether purchased from online shops or traditional electronic stores, computer games are a daily indulgence for enthusiasts worldwide. Consoles like the PlayStation 5, crafted by Sony, exemplify this trend, selling in tremendous quantities globally and yielding substantial profits. In a bid to match Sony’s success, Microsoft entered the race with the Xbox One, illustrating the intense competition among major brands in the market.

The flourishing e-sports industry further underscores the industry’s dynamic nature. The creation of more e-sports teams, the participation of a growing number of e-sports players and increased corporate interest in supporting them mark significant developments. Platforms like Twitch, dedicated to streaming gaming content, have become thriving communities where streamers and audiences share a common passion and support one another.

This remarkable growth in the gaming sector has substantial implications for the economy. Predictions suggest that without the contributions of the gaming industry, the economic landscape would be notably different. As we witness the continual evolution of this industry, its impact on various facets of our society becomes increasingly profound.

Why computer games are bad for humans?

  • Addiction.

While games initially bring joy, the pursuit of happiness through gaming can transform into a perilous cycle of addiction. Players often lose track of time immersed in matches or tackling higher difficulty levels, gradually surrendering control over their gaming habits. Initially, they believe they can play at will, but eventually, gaming becomes an all-consuming activity, overshadowing relationships with family, friends, and even a sense of responsibility.

The allure of enhanced technology in game production, coupled with more captivating games and consoles, intensifies the addictive nature of gaming. The emotions evoked by these features can be so compelling that individuals succumb to the temptation to play rather than engage in meaningful conversations with their loved ones. Consequently, gaming addiction contributes to a rise in antisocial behavior, with individuals opting to spend entire nights in front of a computer screen rather than participating in social gatherings or romantic endeavors.

Moreover, the ubiquitous availability of computer games exacerbates the problem, making it challenging to combat addiction. The ease with which games can be obtained further amplifies the issue, leading to potentially devastating outcomes in both societal and personal realms. Addressing this phenomenon requires a concerted effort to manage and regulate access to games, as well as promoting awareness about the potential consequences of excessive gaming on mental health and relationships.

  • Impact on Physical Health.

Computer games can take a toll on physical health, manifesting themselves in various ways. Firstly, prolonged hours spent in front of a computer screen, especially during nighttime without adequate lighting, can significantly impact eyesight. This habit can lead to deteriorating vision over the long term.

Secondly, an improperly arranged gaming setup can result in spinal issues. Remaining seated in an armchair for extended periods can cause severe back pain, and maintaining a hunched position during gameplay may contribute to developing a hunchback over time.

Lastly, gaming itself is not conducive to maintaining a healthy physical condition. The sedentary nature of prolonged gaming sessions can lead to weight gain and overall weakened physical condition. Those aspiring to achieve a fit and athletic body must be cautious not to spend excessive hours in front of a monitor.

  • Impact on Academic/Job Performance.

One significant drawback of computer games is the time they consume, time that could otherwise be invested in enhancing academic or job performance. The allure of computer-generated fun often proves more enticing than studying for school exams or delving into educational materials. In the contemporary setting, interactive computer games have become the preferred choice for unwinding after a demanding day at school or work.

However, this preference becomes problematic when the need for focused study or knowledge enhancement takes a backseat to gaming. Frequent prioritization of games over academic pursuits can swiftly lead to a decline in school performance. Staying up all night gaming, for instance, not only induces fatigue but can also result in reduced attentiveness during classes, hindering the learning process.

The more one indulges in gaming, the greater the potential impact on academic performance, particularly since many computer games do not contribute to essential subjects like math, English, or biology. Instead, they primarily offer entertainment, which, while enjoyable, may not be conducive to success in exams or job performance.

Conclusion.

Inarguably, computer games have reshaped our world, contributing to modern technology, fostering economic growth, and offering unparalleled moments of joy and experiences. However, this technological advancement comes with a double-edged sword – the emergence of addiction.

The increasing prevalence of game overuse, particularly among the younger population, raises concerns. Excessive gaming not only poses physical health risks but also diminishes academic and job performance. The allure of games, while providing happiness and memorable experiences, has the potential to overshadow real-world responsibilities.

These drawbacks serve as a crucial warning. It is imperative for society to address the negative consequences of gaming addiction. Striking a balance between the digital and real world is essential to prevent the proliferation of problems associated with computer games and consoles. The quest for more games should be tempered with a commitment to mitigating the potential adverse effects.

Ultimately, maintaining equilibrium between the virtual and tangible realms is vital for the survival and prosperity of the real world. By addressing the challenges posed by excessive gaming, we can harness the positive aspects of computer games while preserving the well-being of individuals and the broader community.

My opinion.

I think that computer games are really amazing entertainment. I like playing them in my free time or spending time with my friends playing matches in League of Legends games. Nevertheless, I am trying to not play when I have important tasks do to like, for example exams, homework or learning to develop my knowledge. Nowadays, I have an opinion that there are more interesting and of course real things in real life than the digital world of computer games. I believe that people will see and understand that computer games are just and only entertainment, and they are not important as family or duties. Let me know what your thoughts about computer games are.

AI Engine:

  • Microsoft Bing.

Articles about computer games addiction:

  • https://my.clevelandclinic.org/health/diseases/23124-video-game-addiction
  • https://www.ncbi.nlm.nih.gov/pmc/articles/PMC10065366/
  • https://www.webmd.com/mental-health/addiction/video-game-addiction

Article about gaming industry:

  • https://builtin.com/gaming

Thank for reading this article about computer games. I hope that you enjoyed reading it :).

At the end the famous sentance from the game GTA: San Andreas.
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Augmented Reality in the Workplace

Reading Time: 3 minutes

Augmented reality (AR) and virtual reality (VR) are two rapidly developing technologies with a wide range of applications. AR overlays digital information onto the real world, while VR creates an immersive digital environment that users can interact with.

Both AR and VR are having a significant impact on the workspace, school space, and everyday life. In the workspace, AR and VR are being used to improve training, safety, and productivity. In the school space, AR and VR are being used to create more engaging and immersive learning experiences. In everyday life, AR and VR are being used to enhance entertainment, shopping, and communication.

Impact on the workspace

Training

One of the most significant impacts of AR and VR on the workplace is in training. AR and VR can provide trainees a realistic and safe environment to practice their skills. For example, Boeing is using VR to train its assembly workers on how to build new aircraft. The US military is using VR to train soldiers on how to operate weapons and navigate different terrains.

Safety

AR and VR can also be used to improve safety in the workplace. For example, AR glasses can provide workers with real-time information about hazards and safety procedures. AR can also be used to guide workers through complex tasks. For example, General Electric is using AR to help workers repair jet engines.

Productivity

AR and VR can also be used to improve productivity in the workplace. For example, AR can be used to provide workers with hands-free access to information and instructions. VR can be used to create virtual meeting spaces and collaboration tools. For example, Microsoft Teams now offers VR meeting spaces, allowing users to collaborate in a virtual environment.

Impact on the School Space

AR and VR are being used to create more engaging and immersive learning experiences. For example, AR can be used to bring science textbooks to life or to allow students to explore historical sites. VR can be used to transport students to different places and times or to allow them to experience complex concepts firsthand.

For example, the Franklin Institute in Philadelphia, Pennsylvania uses AR to bring its science exhibits to life. Students can point their smartphones at the exhibits to see additional information and animations. The University of North Carolina is using VR to transport students to different historical sites and allow them to experience them firsthand. For example, students can take a virtual tour of the Roman Colosseum or the Great Wall of China.

Impact on everyday life

AR and VR are being used to enhance entertainment, shopping, and communication in everyday life. For example, AR can be used to play interactive games or to try on clothes before you buy them. VR can be used to watch movies and TV shows in a more immersive way or to attend virtual concerts and sporting events.

For example, IKEA is using AR to allow customers to try on furniture in their own homes before they buy it. Customers can point their smartphones at the place where they want to place the furniture to see how it would look. The North Face is using VR to allow customers to experience their products in a virtual outdoor environment. Customers can hike through a virtual forest or climb a virtual mountain.

AR and VR are also being used to improve communication. For example, AR can be used to translate languages in real-time or to provide sign language interpretation. VR can be used to create virtual meeting spaces and collaboration tools. For example, Facebook is developing AR glasses that can be used to translate languages in real-time and provide sign language interpretation.

Conclusion

AR and VR are two rapidly developing technologies with a wide range of applications. AR and VR are having a significant impact on the workspace, school space, and everyday life. As these technologies continue to develop, we can expect to see even more innovative and ground-breaking applications.

https://spectrum.ieee.org/vr-and-ar-course-program

https://about.fb.com/news/2023/09/impact-of-vr-and-ar/

https://itmunch.com/breaking-barriers-exploring-the-future-of-vr-and-ar-itmunch/

https://www.xrtoday.com/augmented-reality/the-role-of-ar-in-the-future-of-work/

https://techround.co.uk/tech/apple-vr-headset-future-virtual-reality/

Engine used: QuillBot

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AI in GTA 6: how it can involve the game

Reading Time: 3 minutes
GTA 6 được sản xuất bởi A.I

On December 4th the world was shocked by Rockstar Games. Grand Theft Auto 6 trailer was announced and published. It blew the minds of many people, many changes were applied, and we were shown a completely new game. The heated discussion was also about AI and how it can benefit the game, especially improving interaction with NPCs.
In an interview with Inverse, Take-Two Interactive CEO Strauss Zelnick said, “Everyone’s working on that. You’re a playable character, you’re interacting with the non-playable character. That interaction is currently scripted. And the non-playable characters are generally not very interesting. You could imagine all the NPCs becoming really interesting and fun.” AI might also engage an opportunity to have dialogues that will be created in real-time after the game’s release. The depth of these dialogues could be managed manually. Similar to the game “Red Dead Redemption 2”, NPCs could engage in conversations and follow daily routines rather than remaining static.

Possible impact of Inworld AI on GTA 6 NPCs and their behaviour:

Inworld AI is a technology that can create “sentient streets” in video games, where NPCs follow daily routines, such as being in the hood, going to the coffee shop or walking with a dog. Inworld AI NPCs adapt to player behaviour, learn from interactions, and have distinct personalities and contextual awareness that stay in-world. Inworld AI has released a report that found that 79% of gamers are excited by the promise of AI NPCs, with 88% believing they would make a game more immersive. The report also found that 76% of gamers want better situational awareness from NPCs, and 60% would like to see more interactive dialogue and a sense of humour. Inworld AI uses artificial intelligence to bring virtual humans and NPCs to life, instilling them with distinct personalities whose personalities, thoughts, memories, and behaviors are designed to mimic the deeply social nature of human interaction.

According to GTA 6 possible leaks, AI might also benefit the driving process, making traffic movement and vehicles more realistic and adding sense in their ways. In addition, GTA 6 will contain two playable characters, and when you play for one of them, another will do something on the map as well thanks to AI, instead of simply disappearing.

Grand Theft Auto 6 map: Everything we know so far - Dot Esports


Will Rockstar Games add AI in GTA 6?

Rockstar Games has not given any comments about whether Grand Theft Auto VI, will use AI or not. The game’s release date is set for 2025, so there will be more information to come in the future.
To be honest, there’s a high chance GTA 6 will use AI that has been present in open-world games for the last decade. However, conjecture is just a conjecture, so fans can only guess to what extent it will be added and in what specific ways.
Gaming creator Doug “Dagnabbit,” expresses to Inverse that he believes Take-Two will make the correct decision regarding the use of AI, even though he’s not sure GTA 6 needs it.
He states that if GTA decides to incorporate AI, it must be beneficial for their games; otherwise, it would not be worth the potential drawbacks. “GTA is very well known for how good their open worlds are and how great the random encounters with NPC characters throughout those worlds can be.


What do we have in a nutshell:

Rockstar Games unveiled the Grand Theft Auto 6 (GTA 6) trailer on December 4th, introducing significant changes and sparking discussions about the potential benefits of AI. Strauss Zelnick, the CEO of Take-Two Interactive, has discussed the potential of generative AI in enhancing interactions with NPCs in GTA 6. He believes that AI could make NPCs more dynamic and interesting, similar to how AI has been used to improve interactions in other areas. Inworld AI technology could create immersive experiences, with NPCs adapting to player behaviour and having distinct personalities. Possible leaks suggest AI may impact driving realism and the behaviour of secondary playable characters in GTA 6. However, Rockstar Games has not confirmed whether Grand Theft Auto 6, set to release in 2025, will incorporate generative AI.

References:

https://tech.hindustantimes.com/gaming/news/gta-6-leak-from-npcs-to-open-world-know-how-ai-will-impact-the-game-71700052504061.html

https://www.pcguide.com/ai/gta-6-ai-npcs/

https://www.inverse.com/gaming/gta-6-generative-ai-take-two-ceo

https://timesofindia.indiatimes.com/gadgets-news/ai-can-make-grand-theft-auto-6-better-heres-what-take-two-ceo-has-to-say/articleshow/105190431.cms

https://www.paraphraser.io

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Nvidia DLSS and how AI is changing gaming industry

Reading Time: 3 minutes

NVIDIA’s Deep Learning Super Sampling (DLSS) technology is a game-changer in the world of gaming. DLSS uses AI to generate pixels, thereby increasing frame rates in video games. This technique has been integrated into over 300 RTX games and enhances the gaming experience by increasing frame rates by up to 4x [1]. In this blog post, we will explore how NVIDIA’s DLSS technology works and how it has revolutionized the gaming experience. We will also discuss the impact of NVIDIA’s DLSS technology on the gaming industry and its future prospects.

DLSS 1.0 was the first version of this technology, which was introduced in 2018 . It was designed to improve the performance of games running on NVIDIA’s Turing architecture GPUs by using AI to upscale lower-resolution images to higher resolutions . This allowed gamers to enjoy better image quality and higher frame rates without sacrificing performance . While DLSS 1.0 was a significant improvement over traditional upscaling techniques, NVIDIA has since released several newer versions of the technology, each with its own set of improvements and features .

DLSS 2.0, 2.1, and 2.2 have all introduced significant improvements over their predecessors, including better image quality, reduced input lag, and improved support for games that use ray tracing and VRS .

However, NVIDIA has recently released DLSS 3.0, which is the next revolution in neural graphics . DLSS 3.0 combines DLSS Super Resolution, all-new DLSS Frame Generation, and NVIDIA Reflex, running on the new hardware capabilities of GeForce RTX 40 Series GPUs, to multiply performance by up to 4X over brute-force rendering . DLSS 3.0 is already being rapidly adopted by the ecosystem, with over 35 games and applications integrating the technology, the first of which launched in October. DLSS 3.0 is powered by the new fourth-generation Tensor Cores and Optical Flow Accelerator of the NVIDIA Ada Lovelace architecture, which powers GeForce RTX 40 Series graphics cards [2] . The DLSS Frame Generation convolutional autoencoder takes 4 inputs – current and prior game frames, an optical flow field generated by Ada’s Optical Flow Accelerator, and game engine data such as motion vectors and depth . DLSS 3.0 is a revolutionary breakthrough in AI-powered graphics that massively boosts performance, while maintaining great image quality and responsiveness .

DLSS 3.5 is the latest version of NVIDIA’s DLSS technology, which is set to be released in the fall of 2023 [3]. It will introduce a new AI model called “Ray Reconstruction,” which will create higher-quality ray-traced images for intensive ray-traced games and apps . Ray Reconstruction is an AI-powered denoising algorithm that learns from millions of high-quality images to generate more accurate pixels . DLSS 3.5 will be available in several games and applications, including Alan Wake 2, Cyberpunk 2077, Cyberpunk 2077: Phantom Liberty, Portal with RTX, Chaos Vantage, D5 Render, and NVIDIA Omniverse . DLSS 3.5 is powered by the Tensor Cores on GeForce RTX GPUs and is expected to deliver even better performance and image quality than its predecessors [4].

Artificial intelligence has been a game-changer in the gaming industry, and NVIDIA’s DLSS technology is a prime example of this. DLSS uses AI to create additional frames and improve image quality, resulting in a smoother and more immersive gaming experience. The technology has been widely adopted, with over 300 games and apps now supporting it . DLSS has also been praised for its ability to deliver high-quality images that rival native resolution while multiplying frame rates [5]. With the advent of DLSS, it’s clear that AI is transforming the gaming industry, and we can expect to see more innovations in the future.

[1]https://www.geeky-gadgets.com/how-to-run-ai-locally/#:~:text=In%20the%20realm%20of%20gaming%2C%20NVIDIA’s%20Deep%20Learning,by%20increasing%20frame%20rates%20by%20up%20to%204x.

[2]https://www.nvidia.com/en-us/geforce/news/dlss3-ai-powered-neural-graphics-innovations/

[3]https://www.nvidia.com/en-us/geforce/news/nvidia-dlss-3-5-ray-reconstruction/

[4]https://www.makeuseof.com/what-is-nvidia-ai-powered-dlss-3-5/

[5]https://blogs.nvidia.com/blog/neural-graphics-gdc/

This post was made with bing ai

Image was generated by Dalle 3

Some of the prompts I’ve used:

write an introducion paragraph to a blogpost about nvidia dlls and ai in gaming

write a blogpost paragraph about nvidia dlss 1, dlss 2, dlss 2.1, dlss 2.2,dlss 3, and dlss 3.5

write a conclusion paragraph for a techblog post about nvidia dlss and how ai is changing gaming industry

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MACHINE LEARNING AND IT’S BLISS ON NETFLIX

Reading Time: 4 minutes

INTRODUCTION:

As the world’s leading Internet television network with over 160 million members in over 190 countries, our members enjoy hundreds of millions of hours of content per day, including original series, documentaries and feature films. Of course, all our all-time favourites are right on our hands, and that is where machine learning has taken it’s berth on the podium. This is where we will dive into Machine Learning.

MONEY HEIST(2017)

Machine learning impacts many exciting areas throughout our company. Historically, personalization has been the most well-known area, where machine learning powers our recommendation algorithms. We’re also using machine learning to help shape our catalogue of movies and TV shows by learning characteristics that make content successful. Machine Learning also enables us by giving the freedom to optimize video and audio encoding, adaptive bitrate selection, and our in-house Content Delivery Network.

I believe that using machine learning as a whole can open up a lot of perspectives in our lives, where we need to push forward the state-of-the-art. This means coming up with new ideas and testing them out, be it new models and algorithms or improvements to existing ones.

Operating a large-scale recommendation system is a complex undertaking: it requires high availability and throughput, involves many services and teams, and the environment of the recommender system changes every second. In this we will introduce RecSysOps a set of best practices and lessons that we learned while operating large-scale recommendation systems at Netflix. These practices helped us to keep our system healthy:

 1) reducing our firefighting time, 2) focusing on innovations and 3) building trust with our stakeholders.

RecSysOps has four key components: issue detection, issue prediction, issue diagnosis and issue resolution.

Within the four components of RecSysOps, issue detection is the most critical one because it triggers the rest of steps. Lacking a good issue detection setup is like driving a car with your eyes closed.

ALL YOUR FAVOURITE MOVIES AND TV SHOWS RIGHT HERE!

The very first step is to incorporate all the known best practices from related disciplines, as creating recommendation systems includes procedures like software engineering and machine learning, this includes all DevOps and MLOps practices such as unit testing, integration testing, continuous integration, checks on data volume and checks on model metrics.

The second step is to monitor the system end-to-end from your perspective. In a large-scale recommendation system there are many teams that often are involved and from the perspective of an ML team we have both upstream teams (who provide data) and downstream teams (who consume the model).

The third step for getting a comprehensive coverage is to understand your stakeholders’ concerns. The best way to increase the coverage of the issue detection component. In the context of our recommender systems, they have two major perspectives: our members and items.

Detecting production issues quickly is great but it is even better if we can predict those issues and fix them before they are in production. For example, proper cold-starting of an item (e.g. a new movie, show, or game) is important at Netflix because each item only launches once, just like Zara, after the demand is gone then a new product launches.

Once an issue is identified with either one of detection or prediction models, next phase is to find the root cause. The first step in this process is to reproduce the issue in isolation. The next step after reproducing the issue is to figure out if the issue is related to inputs of the ML model or the model itself. Once the root cause of an issue is identified, the next step is to fix the issue. This part is similar to typical software engineering: we can have a short-term hotfix or a long-term solution. Beyond fixing the issue another phase of issue resolution is improving RecSysOps itself. Finally, it is important to make RecSysOps as frictionless as possible. This makes the operations smooth and the system more reliable.

NETFLIX: A BLESSING IN DISGUISE

To conclude In this blog post I introduced RecSysOps with a set of best practices and lessons that we’ve learned at Netflix. I think these patterns are useful to consider for anyone operating a real-world recommendation system to keep it performing well and improve it over time. Overall, putting these aspects together has helped us significantly reduce issues, increased trust with our stakeholders, and allowed us to focus on innovation.

BY: SHANNUL H. MAWLONG

Sources: https://netflixtechblog.medium.com/recsysops-best-practices-for-operating-a-large-scale-recommender-system-95bbe195a841

https://research.netflix.com/research-area/machine-learning

References:

[1] Eric Breck, Shanqing Cai, Eric Nielsen, Michael Salib, and D. Sculley. 2017. The ML Test Score: A Rubric for ML Production Readiness and Technical Debt Reduction. In Proceedings of IEEE Big Data.Google Scholar

[2] Scott M Lundberg and Su-In Lee. 2017. A Unified Approach to Interpreting Model Predictions. In Advances in Neural Information Processing Systems 30, I. Guyon, U. V. Luxburg, S. Bengio, H. Wallach, R. Fergus, S. Vishwanathan, and R. Garnett(Eds.). Curran Associates, Inc., 4765–4774.

The Console War : Xbox Vs PlayStation

Reading Time: 4 minutes

Introduction

In the world of video games, there has always been a rivalry between console publishers. Nintendo, Sega, Microsoft and Sony, for example, have been in constant rivalry for a long time. These days, the talk is of a huge rivalry between Sony and Microsoft, but where does it come from? That’s what we’re going to find out in this article.

History :

The rivalry between Microsoft and Sony in the field of video game consoles is known as the “console war” between Xbox and PlayStation. This competition dates back to the 2000s and has played an important role in the video games industry. It all began with the release of the first PlayStation in 1994. This brand-new console emerged from nowhere between video game giants such as Nintendo and the NES or Sega’s Mega Drive. It was a runaway success for Sony, prompting new players to enter the market. In 2001, Microsoft launched the Xbox, marking its entry into the console war. Microsoft provided additional competition to Sony and Nintendo with its Xbox series of consoles. It wasn’t long before people started comparing Xbox and PlayStation and pitting them against each other, which led to the release of numerous consoles, including the PlayStation 2, PlayStation 3, PlayStation 4, PlayStation 5, Xbox, Xbox 360, Xbox One and Xbox Series X|S.

One of the most notable features of this rivalry is the battle for exclusive games. Each manufacturer strives to obtain games that are only available on their platform, with the aim of attracting gamers and building loyalty. It was this feature that really saw the emergence of a conflict between fans praising the games on their favorite consoles. This new war took place on several fronts, including

  1. Online services: Both companies have developed online services for their consoles, such as Microsoft’s Xbox Live and Sony’s PlayStation Network. These services allow gamers to play online, download games and content, and enjoy multimedia features. However, it is only possible to play with players who have the same service and therefore the same console. This has led to a huge divide between groups of gamers.
  2. Hardware power: The power and technical characteristics of the consoles have been a major point of comparison. Fans and experts often compare the processing power, graphics and performance of Xbox and PlayStation consoles.
  3. The ecosystem: Each manufacturer offers an ecosystem of products and services around its consoles. This includes mobile applications, game streaming services and integration with other devices, such as PCs and smartphones.
  4. The gaming community: The gaming community is also an important part of this rivalry. Xbox and PlayStation fans form committed groups, with strong preferences for their favorite brand.

Actually :

Today, the console war is over. The rivalry between the publishers is still there, but a certain hype has descended among the various fans. However, if we absolutely had to pick a winner, it’s the Japanese company Sony that emerges triumphant from this confrontation at the heart of the Golden Age of video games.  This admission was made directly by Microsoft, which even explained the reasons for its defeat: “Xbox has lost the console war and its rivals are well placed to continue dominating, particularly by taking advantage of exclusive content. The Xbox console has consistently ranked third behind PlayStation and Nintendo in terms of sales”.

To be sure, just look at the current rankings. According to data from VGChartz, PS5 sales reached more than 38 million units in 2023, outstripping Xbox Series sales by 15 million. Nintendo Switch, which was released in 2017, surpassed all other sales with over 125 million units sold. The US company recognizes that it has been squeezed out of the console market by its two competitors. To compensate, the major company is concentrating on marketing video games and its Xbox Game Pass subscription service, which recently increased its prices.

Microsoft explains in the document that after losing the console war, Xbox has adopted a different strategy to Sony [and Nintendo]. Xbox benefits more from game sales than console sales. In fact, Xbox subsidizes the purchase of hardware by gamers in the hope of making up for the revenue [lost] from the sale of games and accessories by selling its consoles at a loss.

Conclusion :

I personally grew up during this period. I remember the lively discussions I had as a child at school about who had the best console, the best games and the best controllers. Personally, I supported the Xbox team and I remember watching sales fall little by little, wondering if I was going to have to sell my console to continue playing online.

In my opinion, the war isn’t over yet. The fans are still there, the publishers still motivated and Xbox enraged with the purchase of numerous game studios such as the highly publicised Activision Blizzard, Bethesda known for Fallout, Mojang with Minecraft and Playground Games.

These acquisitions will enable Microsoft to create new exclusives and make up for lost time by relaunching this exciting battle !

sources :

  • Chat GPT